Two runs: you chase, then you lead. The game steers; your throttle and angle set the gap.
Chasing: keep the gap bar green (within a car length), same side, same angle.
Leading: big angle and good speed.
Each run is judged out of 100. Contact, spins and passing cost points; within 2%, it's one more time.
Leaderboard · Drift Run
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Or chase a Drift Run
Chase anyone's posted run. Not ranked: only battles against the house are.
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Garage
Settings
Steering sensitivity
How far your thumb slides for full steering. Higher means a shorter slide.
100%
Fixed north camera
Stops the world rotating as you drift.
Tyre smoke
Skid marks
Sound lab
Hear and adjust each car's engine.
Engine sound
Opponent's engine
How loud the other car is in a tandem, against your own. It is louder the closer it gets.
40%
Steer in Drift Run
Off: the game steers, you hold the throttle and tap to drift. On: steer with your thumb, as in Time Attack. Runs steered this way are not saved or posted.
Tuning mode
Adds a TUNE button to runs for adjusting how the car handles. Runs are not saved or posted.